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How many copies did Cultivation Fantasy sell?

Estimated copies sold
≈ 4k–6k
$5k–$14k after Steam's cut $9k–$21k before Steam's cut
from 149 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cultivation Fantasy and predicted how it would do from its 8 similar games. Every figure here, including Cultivation Fantasy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 27k–87k
best case 93k (Niffelheim)
Games like Cultivation Fantasy

A typical game among these

≈ 27k–87k copies

≈ $157k–$568k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Niffelheim at ≈ 71k–115k copies, ≈ $390k–$1.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 543 reviews in their first month; the range was 150 to 1k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and City Builder (5 of 8).
The winners
Winners here lead with Mythology + Co-op, priced around $20.
When they shipped
The similar games span 2008 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Land of the Vikings
2023
Est. copies
≈ 56k–91k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$402k–$1.1M after Steam's cut $730k–$1.7M before Steam's cut
$25.99
2k reviews
Mostly Positive
Deisim
2022
Est. copies
≈ 23k–37k
SteamSpy 20k–50k
Est. revenue
$94k–$252k after Steam's cut $170k–$388k before Steam's cut
$14.99
917 reviews
Very Positive
God GameSandbox
Niffelheim
2018
Est. copies
≈ 71k–115k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$390k–$1.0M after Steam's cut $710k–$1.6M before Steam's cut
$19.99
2k reviews
Mostly Positive
MythologyCo-op
Six Ages: Ride Like the Wind
2019
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$76k–$205k after Steam's cut $139k–$316k before Steam's cut
$19.99
482 reviews
Very Positive
Choices MatterInteractive Fiction
Children of the Nile: Enhanced Edition
2008
Est. copies
≈ 30k–48k
SteamSpy 50k–100k
Est. revenue
$66k–$176k after Steam's cut $119k–$271k before Steam's cut
$7.99
472 reviews
Very Positive
Valhalla Hills
2015
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$125k–$335k after Steam's cut $227k–$516k before Steam's cut
$6.99
1k reviews
Mixed
StrategySimulation
Zeus + Poseidon
2016
Est. copies
≈ 82k–133k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$225k–$606k after Steam's cut $410k–$933k before Steam's cut
$9.99
2k reviews
Overwhelmingly Positive
City BuilderStrategy
El Dorado: The Golden City Builder - Prologue
2024
Est. copies
≈ 6k–10k
SteamSpy 100k–200k
Est. revenue
Free
Free
236 reviews
Mostly Positive
Free to PlaySingleplayer

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