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How many copies did Necromantic sell?

Estimated copies sold
≈ 3k–5k
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
from 125 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Necromantic and predicted how it would do from its 8 similar games. Every figure here, including Necromantic's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 25k–121k
best case 710k (Death Must Die)
Games like Necromantic

A typical game among these

≈ 25k–121k copies

≈ $76k–$474k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Death Must Die at ≈ 541k–879k copies, ≈ $1.0M–$2.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 541 reviews in their first month; the range was 193 to 6k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $7.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Army of Ruin
2023
Est. copies
≈ 70k–114k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$154k–$413k after Steam's cut $279k–$635k before Steam's cut
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Tower of Babel: Survivors of Chaos
2026
Est. copies
≈ 159k–259k
6.4x vs typical
SteamSpy 500k–1M
Est. revenue
$568k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$12.99
6k reviews
Mixed
Early AccessAction Roguelike
Artifact Seeker: Resurrection
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$49k–$132k after Steam's cut $90k–$204k before Steam's cut
$8.99
803 reviews
Very Positive
Action RoguelikeBullet Hell
MYRIAD DEATH
2025
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$17k–$46k after Steam's cut $31k–$72k before Steam's cut
$8.99
282 reviews
Very Positive
Action RoguelikeExploration
Death Must Die
2023
Est. copies
≈ 541k–879k
22x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$6.99
22k reviews
Very Positive
Action RoguelikeBullet Hell
Cursorblade
2023
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$35k–$95k after Steam's cut $65k–$147k before Steam's cut
$4.99
1k reviews
Very Positive
Action RoguelikeBullet Hell
Spell Disk
2024
Est. copies
≈ 24k–39k
SteamSpy 100k–200k
Est. revenue
$100k–$269k after Steam's cut $182k–$413k before Steam's cut
$14.99
977 reviews
Very Positive
Action RoguelikeHack and Slash
Skybreakers
2023
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before Steam's cut
$8.99
703 reviews
Mostly Positive
Bullet HellAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.