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How many copies did Bewitching Sinners sell?

Estimated copies sold
≈ 13k–22k
$66k–$177k after Steam's cut $120k–$273k before Steam's cut
from 538 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bewitching Sinners and predicted how it would do from its 8 similar games. Every figure here, including Bewitching Sinners's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 169k–459k
best case 487k (A Date with Death)
Games like Bewitching Sinners

A typical game among these

≈ 169k–459k copies

≈ $647k–$1.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: A Date with Death at ≈ 371k–603k copies.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 922 to 3k.
The genre you'd be entering
These games
The similar games share Romance (8 of 8) and Visual Novel (8 of 8).
The winners
Winners here lead with Dating Sim + Visual Novel.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hatoful Boyfriend
2014
Est. copies
≈ 425k–690k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 143k–232k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome
Seduce Me the Otome
2015
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayNudity
My Vow to My Liege
2020
Est. copies
≈ 102k–165k
SteamSpy 100k–200k
Est. revenue
$280k–$752k after Steam's cut $509k–$1.2M before Steam's cut
$9.99
4k reviews
Very Positive
Female ProtagonistRomance
Amnesia™: Memories
2015
Est. copies
≈ 219k–356k
SteamSpy 100k–200k
Est. revenue
$601k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
Our Life: Beginnings & Always
2020
Est. copies
≈ 342k–556k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
14k reviews
Overwhelmingly Positive
Visual NovelRomance
私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 136k–222k
SteamSpy 200k–500k
Est. revenue
$375k–$1.0M after Steam's cut $681k–$1.5M before Steam's cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
A Date with Death
2023
Est. copies
≈ 371k–603k
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Overwhelmingly Positive
Dating SimVisual Novel

Sizing up your own game? See how many copies games in its genre usually sell before you build it.