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How many copies did Desktop Pet Project sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 55 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Desktop Pet Project and predicted how it would do from its 8 similar games. Every figure here, including Desktop Pet Project's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 58k–113k
best case 1.1M (inZOI)
Games like Desktop Pet Project

A typical game among these

≈ 58k–113k copies

≈ $272k–$819k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: inZOI at ≈ 824k–1.3M copies, ≈ $9.1M–$24.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 601 reviews in their first month; the range was 234 to 18k.
The genre you'd be entering
These games
The similar games share Life Sim (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Life Sim + Character Customization, priced around $40. The breakout hits carry Character Customization + Sexual Content + Realistic; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

inZOI
2025
Est. copies
≈ 824k–1.3M
17x vs typical
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$39.99
33k reviews
Mostly Positive
Life SimCharacter Customization
Cattails: Wildwood Story
2023
Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$265k–$713k after Steam's cut $482k–$1.1M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
CatsLife Sim
Animal Shelter
2022
Est. copies
≈ 103k–168k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$568k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Very Positive
DogLife Sim
Cat Cafe Manager
2022
Est. copies
≈ 80k–130k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$438k–$1.2M after Steam's cut $797k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
STORY OF SEASONS: Pioneers of Olive Town
2021
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$449k–$1.2M after Steam's cut $817k–$1.9M before Steam's cut
$39.99
2k reviews
Mostly Positive
Farming SimCasual
Cattails | Become a Cat!
2017
Est. copies
≈ 93k–151k
SteamSpy 20k–50k
Est. revenue
$382k–$1.0M after Steam's cut $695k–$1.6M before Steam's cut
$14.99
3k reviews
Overwhelmingly Positive
CatsLife Sim
Meowjiro
2022
Est. copies
≈ 22k–35k
SteamSpy 20k–50k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before Steam's cut
$4.99
871 reviews
Very Positive
CasualLife Sim
Screen Cat
2025
Est. copies
≈ 47k–76k
SteamSpy 50k–100k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before Steam's cut
$0.99
2k reviews
Very Positive
CasualSimulation

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