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wishvane

How many copies did Dungeons 2 sell?

Estimated copies sold
≈ 245k–397k
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeons 2 out and predicted the genre from its 8 similar games. Every figure here, including Dungeons 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.5M–6.1M
best case 17.7M (Cities: Skylines)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.5M–6.1M copies
≈ $45.8M–$122.1M after Steam's cut
from ~102k reviews
Best case
≈ 13.5M–21.9M copies
Cities: Skylines · ≈ $111.2M–$298.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Management (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Cities: Skylines
2015
Est. copies
≈ 13.5M–21.9M
2.9x vs typical
SteamSpy 10M–20M
Est. revenue
$111.2M–$298.9M after Steam's cut $202.2M–$459.9M before the cut
$29.99
291k reviews
Very Positive
Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
Fallout Shelter
2017
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
82k reviews
Very Positive
Free to PlayBase-Building
Clicker Heroes
2015
Est. copies
≈ 2.9M–4.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
62k reviews
Very Positive
ClickerIdler
Crusader Kings III
2020
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$51.4M–$138.2M after Steam's cut $93.5M–$212.7M before the cut
$49.99
142k reviews
Very Positive
StrategyMedieval
Kenshi
2018
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$28.7M–$77.3M after Steam's cut $52.3M–$118.9M before the cut
$29.99
115k reviews
Overwhelmingly Positive
Open WorldSandbox
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Against the Storm
2023
Est. copies
≈ 884k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder

Sizing up your own game? See what its genre can realistically do before you build it.