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How many copies did Tower Factory sell?

Estimated copies sold
≈ 31k–51k
$129k–$346k after Steam's cut $234k–$532k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tower Factory and predicted how it would do from its 8 similar games. Every figure here, including Tower Factory's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 15k–376k
best case 7.7M (Factorio)
Games like Tower Factory

A typical game among these

≈ 15k–376k copies

≈ $70k–$2.4M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Factorio at ≈ 5.9M–9.5M copies, ≈ $56.4M–$151.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 472 reviews in their first month; the range was 113 to 86k.
The genre you'd be entering
These games
The similar games share Automation (7 of 8) and Base-Building (7 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $35.
When they shipped
The similar games span 2019 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Factorio
2020
Est. copies
≈ 5.9M–9.5M
151x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Mindustry
2019
Est. copies
≈ 813k–1.3M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before Steam's cut
$9.99
28k reviews
Overwhelmingly Positive
Base-BuildingResource Management
Taur
2020
Est. copies
≈ 52k–85k
SteamSpy 100k–200k
Est. revenue
$360k–$968k after Steam's cut $654k–$1.5M before Steam's cut
$24.99
2k reviews
Mostly Positive
Tower DefenseStrategy
The Perfect Tower II
2025
Est. copies
≈ 111k–180k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
StrategyIdler
Vectorio
2023
Est. copies
≈ 10k–16k
SteamSpy 50k–100k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
$9.99
397 reviews
Mostly Positive
Early AccessBase-Building
Ooglians
2022
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$1.99
256 reviews
Mixed
Early AccessTower Defense
Mob Factory
2023
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$49k–$131k after Steam's cut $89k–$202k before Steam's cut
$14.99
478 reviews
Mostly Positive
ShapeHero Factory
2025
Est. copies
≈ 25k–41k
SteamSpy 20k–50k
Est. revenue
$166k–$446k after Steam's cut $302k–$687k before Steam's cut
$23.99
1k reviews
Very Positive
Early AccessBase-Building

Sizing up your own game? See how many copies games in its genre usually sell before you build it.