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How many copies did Fruit Mountain sell?

Estimated copies sold
≈ 15k–24k
$36k–$97k after Steam's cut $65k–$149k before Steam's cut
from 586 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fruit Mountain and predicted how it would do from its 8 similar games. Every figure here, including Fruit Mountain's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 708–1k
best case 1k (French Fries Pusher Friends)
Games like Fruit Mountain

A typical game among these

≈ 708–1k copies

≈ $1k–$2k after Steam's cut

from ~29 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: French Fries Pusher Friends at ≈ 1k–2k copies, ≈ $1k–$3k after Steam's cut.

What their first month looked like
The games that made it here had under 35 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Physics (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Time Management + Bullet Hell, priced around $4.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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PhysicsClicker
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BuildingSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.