Sign in
wishvane

How many copies did Time Treker sell?

Estimated copies sold
≈ 12k–19k
$22k–$60k after Steam's cut $41k–$92k before the cut
from 484 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Time Treker out and predicted the genre from its 8 similar games. Every figure here, including Time Treker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 66k–93k
best case 98k (The Lost Village)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 66k–93k copies
≈ $400k–$480k after Steam's cut
from ~2k reviews
Best case
≈ 75k–122k copies
The Lost Village · ≈ $247k–$663k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 21 to 716 reviews in their first month.
Your set
Your set clusters on Rogue-lite (5 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Base-Building + Resource Management, priced around $12.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

We Are The Dwarves
2016
Est. copies
≈ 67k–108k
SteamSpy 20k–50k
Est. revenue
$274k–$737k after Steam's cut $499k–$1.1M before the cut
$14.99
2k reviews
Mixed
IndieAdventure
Mist Slayer
2023
Est. copies
≈ 9k–15k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$54k after Steam's cut $36k–$82k before the cut
$7.99
378 reviews
Mixed
Action RoguelikeAction
Time Survivors
2024
Est. copies
≈ 7k–11k
too small to compare
SteamSpy 20k–50k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before the cut
$4.99
284 reviews
Mixed
Action RoguelikeBullet Hell
Time Break Chronicles
2020
Est. copies
≈ 8k–13k
too small to compare
SteamSpy 50k–100k
Est. revenue
$33k–$90k after Steam's cut $61k–$138k before the cut
$14.99
307 reviews
Very Positive
Early AccessRogue-lite
PROJECT TACHYON
2025
Est. copies
≈ 3k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$17.99
145 reviews
Very Positive
ActionShoot 'Em Up
The Lost Village
2024
Est. copies
≈ 75k–122k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$247k–$663k after Steam's cut $448k–$1.0M before the cut
$11.99
3k reviews
Mostly Positive
Base-BuildingResource Management
Atlas Rogues
2020
Est. copies
≈ 6k–10k
too small to compare
SteamSpy 20k–50k
Est. revenue
Free
Free
231 reviews
Mixed
Early AccessRogue-lite
Trigon: Space Story
2022
Est. copies
≈ 34k–55k
SteamSpy 100k–200k
Est. revenue
$187k–$503k after Steam's cut $340k–$774k before the cut
$19.99
1k reviews
Mixed
IsometricRogue-like

Sizing up your own game? See what its genre can realistically do before you build it.