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How many copies did OMG Words sell?

Estimated copies sold
≈ 2k–3k
$6k–$16k after Steam's cut $11k–$24k before Steam's cut
from 86 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid OMG Words and predicted how it would do from its 8 similar games. Every figure here, including OMG Words's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 472–5k
best case 38k (小小侠客模拟器)
Games like OMG Words

A typical game among these

≈ 472–5k copies

≈ $1k–$18k after Steam's cut

from ~41 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: 小小侠客模拟器 at ≈ 29k–47k copies, ≈ $24k–$63k after Steam's cut.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 5 to 973.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Rogue-like (8 of 8) and Word Game (7 of 8).
The winners
Winners here lead with Martial Arts + Rogue-like, priced around $3.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.