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How many copies did Game of Fate: Chasing Through Time sell?

Estimated copies sold
≈ 28k–45k
$85k–$228k after Steam's cut $154k–$350k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Game of Fate: Chasing Through Time and predicted how it would do from its 6 similar games. Every figure here, including Game of Fate: Chasing Through Time's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 78k–207k
best case 293k (Knowledge, or know Lady)
Games like Game of Fate: Chasing Through Time

A typical game among these

≈ 78k–207k copies

≈ $359k–$741k after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 6 of the similar games are hits.

Best case: Knowledge, or know Lady at ≈ 223k–362k copies, ≈ $429k–$1.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 4k.
The genre you'd be entering
These games
The similar games share FMV (6 of 6) and Dating Sim (5 of 6).
The winners
Winners here lead with Sexual Content + Dating Sim, priced around $7.
When they shipped
6 of the 6 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Knowledge, or know Lady
2024
Est. copies
≈ 223k–362k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$429k–$1.2M after Steam's cut $779k–$1.8M before Steam's cut
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim
Vanity Fair: The Pursuit
2024
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before Steam's cut
$6.99
5k reviews
Very Positive
FMVRPG
恋爱单选题
2024
Est. copies
≈ 62k–100k
SteamSpy 50k–100k
Est. revenue
$186k–$501k after Steam's cut $339k–$771k before Steam's cut
$10.99
2k reviews
Very Positive
Dating SimSimulation
咸鱼殿下 / My journey
2025
Est. copies
≈ 52k–85k
SteamSpy 50k–100k
Est. revenue
$172k–$463k after Steam's cut $313k–$712k before Steam's cut
$11.99
2k reviews
Very Positive
FMVDating Sim
Hello Love: 18 Again
2025
Est. copies
≈ 58k–95k
SteamSpy 50k–100k
Est. revenue
$321k–$864k after Steam's cut $584k–$1.3M before Steam's cut
$19.99
2k reviews
Very Positive
FMVCinematic
Five Hearts Under One Roof
2024
Est. copies
≈ 173k–281k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$949k–$2.6M after Steam's cut $1.7M–$3.9M before Steam's cut
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.