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How many copies did hololive Treasure Mountain sell?

Estimated copies sold
≈ 23k–37k
$56k–$151k after Steam's cut $102k–$232k before Steam's cut
from 915 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid hololive Treasure Mountain and predicted how it would do from its 8 similar games. Every figure here, including hololive Treasure Mountain's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 15k–24k
best case 294k (Tetris® Effect: Connected)
Games like hololive Treasure Mountain

A typical game among these

≈ 15k–24k copies

≈ $20k–$65k after Steam's cut

from ~495 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Tetris® Effect: Connected at ≈ 224k–364k copies, ≈ $2.5M–$6.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 108 reviews in their first month; the range was 54 to 2k.
The genre you'd be entering
These games
The similar games share Arcade (6 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Arcade + Classic, priced around $25. The breakout hits carry Retro + Classic + Remake; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PAC-MAN™ Championship Edition DX+
2013
Est. copies
≈ 521k–847k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$9.99
8k reviews
Overwhelmingly Positive
ArcadeRetro
TETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
2025
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$110k–$295k after Steam's cut $199k–$453k before Steam's cut
$24.99
643 reviews
Very Positive
PuzzleSingleplayer
Escape from Tatris
2020
Est. copies
≈ 10k–16k
SteamSpy 100k–200k
Est. revenue
Free
Free
399 reviews
Very Positive
CasualPuzzle
VIVIDLOPE
2023
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$35k–$95k after Steam's cut $64k–$147k before Steam's cut
$9.99
520 reviews
Overwhelmingly Positive
ArcadePuzzle
Pretty Girls Panic!
2016
Est. copies
≈ 20k–32k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $19k–$44k before Steam's cut
$1.99
470 reviews
Very Positive
CasualAnime
Diamo XL
2017
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$0.99
570 reviews
Very Positive
DifficultArcade
Tetris® Effect: Connected
2021
Est. copies
≈ 224k–364k
18x vs typical
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before Steam's cut
$39.99
9k reviews
Very Positive
PuzzleFamily Friendly
Roll
2021
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before Steam's cut
$4.99
423 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.