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How many copies did I, Zombie sell?

Estimated copies sold
≈ 147k–239k
$81k–$217k after Steam's cut $146k–$333k before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid I, Zombie and predicted how it would do from its 8 similar games. Every figure here, including I, Zombie's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 44k–171k
best case 361k (Yuppie Psycho: Executive Edition)
Games like I, Zombie

A typical game among these

≈ 44k–171k copies

≈ $368k–$877k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Yuppie Psycho: Executive Edition at ≈ 275k–447k copies, ≈ $1.3M–$3.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Puzzle (5 of 8) and Stealth (5 of 8).
The winners
Winners here lead with Puzzle + Psychological Horror, priced around $17.
When they shipped
The similar games span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

2Dark
2017
Est. copies
≈ 30k–49k
SteamSpy 200k–500k
Est. revenue
$207k–$557k after Steam's cut $377k–$857k before Steam's cut
$24.99
876 reviews
Mostly Positive
IndieHorror
Ninja Stealth
2016
Est. copies
≈ 78k–127k
SteamSpy 200k–500k
Est. revenue
$107k–$288k after Steam's cut $195k–$443k before Steam's cut
$4.99
2k reviews
Mostly Positive
StealthStrategy
Yuppie Psycho: Executive Edition
2019
Est. copies
≈ 275k–447k
3.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before Steam's cut
$16.99
10k reviews
Very Positive
PuzzlePixel Graphics
The Count Lucanor
2016
Est. copies
≈ 125k–203k
SteamSpy 100k–200k
Est. revenue
$343k–$923k after Steam's cut $624k–$1.4M before Steam's cut
$9.99
3k reviews
Very Positive
GoreHorror
Serial Cleaner
2017
Est. copies
≈ 147k–240k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$608k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
4k reviews
Very Positive
StealthAction
Volume
2015
Est. copies
≈ 35k–57k
SteamSpy 20k–50k
Est. revenue
$192k–$516k after Steam's cut $349k–$793k before Steam's cut
$19.99
715 reviews
Mostly Positive
StealthAction
Peaky Blinders: Mastermind
2020
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
Free
Free
994 reviews
Mostly Positive
StrategyAdventure
Endoparasitic
2022
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
$211k–$567k after Steam's cut $383k–$872k before Steam's cut
$9.99
3k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.