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How many copies did SuperNovem sell?

Estimated copies sold
≈ 50–81
$55–$147 after Steam's cut $100–$226 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SuperNovem and predicted how it would do from its 8 similar games. Every figure here, including SuperNovem's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 427k–685k
best case 8.3M (Slay the Spire)
Games like SuperNovem

A typical game among these

≈ 427k–685k copies

≈ $3.6M–$5.8M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 4k to 21k.
The genre you'd be entering
These games
The similar games share Card Game (8 of 8) and Deckbuilding (7 of 8).
The winners
Winners here lead with Card Game + Deckbuilding, priced around $20.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Balatro
2024
Est. copies
≈ 5.0M–8.1M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Hand of Fate
2015
Est. copies
≈ 522k–848k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before Steam's cut
$19.99
11k reviews
Very Positive
Across the Obelisk
2022
Est. copies
≈ 326k–529k
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Inscryption
2021
Est. copies
≈ 3.7M–6.0M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$84.0M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Card BattlerCard Game
Monster Train
2020
Est. copies
≈ 570k–927k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Griftlands
2021
Est. copies
≈ 359k–584k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
月圆之夜 (Night of Full Moon)
2019
Est. copies
≈ 317k–516k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Card GameFree to Play
Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
17x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.