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How many copies did Widget Inc. sell?

Estimated copies sold
≈ 19k–31k
$27k–$71k after Steam's cut $48k–$110k before Steam's cut
from 779 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Widget Inc. and predicted how it would do from its 8 similar games. Every figure here, including Widget Inc.'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 30k–56k
best case 84k (Click Mage)
Games like Widget Inc.

A typical game among these

≈ 30k–56k copies

≈ $79k–$163k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Click Mage at ≈ 64k–104k copies, ≈ $88k–$237k after Steam's cut.

What their first month looked like
About half the games that made it here had over 550 reviews in their first month; the range was 127 to 1k.
The genre you'd be entering
These games
The similar games share Clicker (7 of 8) and Idler (6 of 8).
The winners
Winners here lead with Simulation + Clicker, priced around $5.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 100k–200k
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CasualIdler
Click Mage
2025
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≈ 64k–104k
1.9x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.