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How many copies did Exo Wanderers sell?

Estimated copies sold
≈ 769–1k
$3k–$7k after Steam's cut $5k–$10k before Steam's cut
from 31 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Exo Wanderers and predicted how it would do from its 8 similar games. Every figure here, including Exo Wanderers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 25k–62k
best case 66k (Rustler (Grand Theft Horse))
Games like Exo Wanderers

A typical game among these

≈ 25k–62k copies

≈ $162k–$422k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Rustler (Grand Theft Horse) at ≈ 50k–81k copies, ≈ $343k–$923k after Steam's cut.

What their first month looked like
About half the games that made it here had over 43 reviews in their first month; the range was 1 to 481.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Top-Down Shooter (5 of 8) and Combat Racing (4 of 8).
The winners
Winners here lead with Crime + Open World, priced around $25.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Rustler (Grand Theft Horse)
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CrimeOpen World
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