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How many copies did Deep Space Cache sell?

Estimated copies sold
≈ 22k–36k
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
from 897 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Deep Space Cache and predicted how it would do from its 8 similar games. Every figure here, including Deep Space Cache's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 24k–80k
best case 458k (Nodebuster)
Games like Deep Space Cache

A typical game among these

≈ 24k–80k copies

≈ $48k–$309k after Steam's cut

from ~991 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Nodebuster at ≈ 349k–567k copies, ≈ $287k–$771k after Steam's cut.

What their first month looked like
About half the games that made it here had over 281 reviews in their first month; the range was 27 to 2k.
The genre you'd be entering
These games
The similar games share Arcade (6 of 8) and Idler (6 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $3.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Max Manos
2025
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$21k–$56k after Steam's cut $38k–$87k before Steam's cut
$5.99
514 reviews
Very Positive
ClickerStrategy
Nodebuster
2024
Est. copies
≈ 349k–567k
14x vs typical
SteamSpy 200k–500k
Est. revenue
$287k–$771k after Steam's cut $522k–$1.2M before Steam's cut
$2.99
14k reviews
Overwhelmingly Positive
CasualClicker
To The Core
2023
Est. copies
≈ 129k–210k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$283k–$762k after Steam's cut $515k–$1.2M before Steam's cut
$7.99
5k reviews
Very Positive
CasualClicker
Poop Clicker
2022
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
$0.99
842 reviews
Mostly Positive
CasualSimulation
Crypto Mining Simulator
2021
Est. copies
≈ 38k–62k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$52k–$140k after Steam's cut $95k–$216k before Steam's cut
$4.99
2k reviews
Mixed
SimulationIdler
PropHunter
2021
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$31k–$83k after Steam's cut $56k–$128k before Steam's cut
$3.99
1k reviews
Mostly Positive
Early AccessMultiplayer
Beat Around The Bush
2025
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
Free
Free
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Very Positive
CasualArcade
Coin Push RPG
2025
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
$9.99
763 reviews
Mostly Positive
IdlerRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.