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How many copies did Crypto Mining Simulator sell?

Estimated copies sold
≈ 38k–62k
$52k–$140k after Steam's cut $95k–$216k before Steam's cut
from 2k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Crypto Mining Simulator and predicted how it would do from its 8 similar games. Every figure here, including Crypto Mining Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 173k–958k
best case 3.0M (Cookie Clicker)
Games like Crypto Mining Simulator

A typical game among these

≈ 173k–958k copies

≈ $456k–$4.2M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Life Sim (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Cookie Clicker at ≈ 2.3M–3.8M copies, ≈ $3.2M–$8.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 442 to 12k.
The genre you'd be entering
These games
The similar games share Life Sim (4 of 8) and Utilities (3 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $5.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cookie Clicker
2021
Est. copies
≈ 2.3M–3.8M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Farm Together 2
2025
Est. copies
≈ 136k–221k
SteamSpy 50k–100k
Est. revenue
$971k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$25.99
5k reviews
Very Positive
Farming SimAgriculture
Vanity Fair: The Pursuit
2024
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before Steam's cut
$6.99
5k reviews
Very Positive
FMVRPG
Virtual Cottage
2020
Est. copies
≈ 275k–448k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Overwhelmingly Positive
CozyRelaxing
Spirit City: Lofi Sessions
2024
Est. copies
≈ 418k–679k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$11.99
17k reviews
Overwhelmingly Positive
CozyRelaxing
Chill Pulse
2024
Est. copies
≈ 120k–195k
SteamSpy 200k–500k
Est. revenue
$165k–$443k after Steam's cut $299k–$681k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
CasualUtilities
Placid Plastic Duck Simulator
2022
Est. copies
≈ 503k–817k
SteamSpy 200k–500k
Est. revenue
$275k–$740k after Steam's cut $500k–$1.1M before Steam's cut
$1.99
20k reviews
Overwhelmingly Positive
CuteRelaxing
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game

Sizing up your own game? See how many copies games in its genre usually sell before you build it.