Sign in
wishvane

How many copies did Farm Together 2 sell?

Estimated copies sold
≈ 128k–208k
$915k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Farm Together 2 out and predicted the genre from its 8 similar games. Every figure here, including Farm Together 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.7M
best case 53.8M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.1M–1.7M copies
≈ $7.5M–$18.3M after Steam's cut
from ~41k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (7 of 8) and Agriculture (5 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Pixel Graphics + RPG + Life Sim; a typical game here doesn't.
The era
The games you compared span 2016 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
25x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M after Steam's cut $19.1M–$43.4M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Dinkum
2025
Est. copies
≈ 695k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.3M after Steam's cut $6.9M–$15.8M before the cut
$19.99
29k reviews
Very Positive
Open World Survival CraftAgriculture
Forager
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before the cut
$19.99
44k reviews
Very Positive
Open World Survival CraftSurvival
Farming Simulator 17
2016
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$14.99
26k reviews
Very Positive
Farming Simulator 22
2021
Est. copies
≈ 2.3M–3.7M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before the cut
$19.99
92k reviews
Very Positive
Timberborn
2026
Est. copies
≈ 973k–1.6M
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.2M after Steam's cut $17.0M–$38.7M before the cut
$34.99
41k reviews
Overwhelmingly Positive
City BuilderVoxel
Farm Together
2018
Est. copies
≈ 672k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before the cut
$19.99
22k reviews
Very Positive
AgricultureMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.