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wishvane

How many copies did Farming Simulator 17 sell?

Estimated copies sold
≈ 1.0M–1.7M
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
from 26k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Farming Simulator 17 out and predicted the genre from its 8 similar games. Every figure here, including Farming Simulator 17's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–70k
best case 3.0M (Farming Simulator 19)

7 of your 8 similar games are hits. A niche genre: plan for a small audience.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 31k–70k copies
≈ $383k–$768k after Steam's cut
from ~1k reviews
Best case
≈ 2.3M–3.8M copies
Farming Simulator 19 · ≈ $11.5M–$30.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 86 to 1k reviews in their first month.
Your set
Your set clusters on Simulation (8 of 8) and Realistic (5 of 8).
The winners
Winners here lead with Simulation, priced around $24. The breakout hits carry Open World + Multiplayer + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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