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How many copies did Phantom sell?

Estimated copies sold
≈ 24–39
$40–$107 after Steam's cut $72–$164 before the cut
from 1 reviews (1 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Phantom out and predicted the genre from its 8 similar games. Every figure here, including Phantom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 906k–2.3M
best case 3.6M (Mirror 2: Project X)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 906k–2.3M copies
≈ $2.3M–$7.2M after Steam's cut
from ~35k reviews
Best case
≈ 2.8M–4.5M copies
Mirror 2: Project X · ≈ $1.5M–$4.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Visual Novel (4 of 8).
The winners
Winners here lead with Match 3 + Anime, priced around $2.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

LoveChoice
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Est. copies
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SteamSpy 1M–2M
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$495k–$1.3M after Steam's cut $899k–$2.0M before the cut
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RomanceDating Sim
Mirror 2: Project X
2022
Est. copies
≈ 2.8M–4.5M
3.3x vs typical
SteamSpy 2M–5M
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$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
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3DMatch 3
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.4M–2.3M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$3.9M–$10.6M after Steam's cut $7.1M–$16.3M before the cut
$9.99
60k reviews
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Visual NovelHistorical
Finding Paradise
2017
Est. copies
≈ 694k–1.1M
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$9.99
20k reviews
Overwhelmingly Positive
Story RichEmotional
To the Moon
2012
Est. copies
≈ 4.5M–7.3M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$12.3M–$33.0M after Steam's cut $22.3M–$50.8M before the cut
$9.99
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Story RichGreat Soundtrack
There Is No Game: Wrong Dimension
2020
Est. copies
≈ 678k–1.1M
SteamSpy 500k–1M
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IndieAdventure
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2020
Est. copies
≈ 532k–864k
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Est. revenue
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Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 790k–1.3M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$17.99
33k reviews
Overwhelmingly Positive
Visual NovelChoices Matter

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