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How many copies did Tick Hop sell?

Estimated copies sold
≈ 5k–8k
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
from 207 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tick Hop and predicted how it would do from its 8 similar games. Every figure here, including Tick Hop's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–245k
best case 3.3M (Super Meat Boy)
Games like Tick Hop

A typical game among these

≈ 2k–245k copies

≈ $954–$899k after Steam's cut

from ~74 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Super Meat Boy at ≈ 2.5M–4.0M copies, ≈ $10.2M–$27.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 22 reviews in their first month; the range was 6 to 192.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share 2D Platformer (8 of 8) and Precision Platformer (8 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15.
When they shipped
The similar games span 2010 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
534x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.5M after Steam's cut $18.6M–$42.3M before Steam's cut
$14.99
39k reviews
Very Positive
VVVVVV
2010
Est. copies
≈ 667k–1.1M
144x vs typical
SteamSpy 500k–1M
Est. revenue
$916k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
WINCH IT OUT
2024
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$442–$1k after Steam's cut $803–$2k before Steam's cut
$4.99
13 reviews
Positive
RacingDriving
Gravity
2020
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
Free
Free
81 reviews
Very Positive
CasualRacing
Exoracer
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$4.99
66 reviews
Very Positive
JellyCar Worlds
2022
Est. copies
≈ 27k–44k
15x vs typical
SteamSpy 50k–100k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before Steam's cut
$7.99
1k reviews
Overwhelmingly Positive
Racing2D Platformer
Magical Girl Dash
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$405–$1k after Steam's cut $737–$2k before Steam's cut
$0.99
60 reviews
Very Positive
Asteroid Drift
2024
Est. copies
≈ 719–1k
SteamSpy 20k–50k
Est. revenue
$591–$2k after Steam's cut $1k–$2k before Steam's cut
$2.99
29 reviews
Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.