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How many copies did Winning Tactics sell?

Estimated copies sold
≈ 546–887
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
from 22 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Winning Tactics and predicted how it would do from its 8 similar games. Every figure here, including Winning Tactics's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–2.2M
best case 3.5M (EA SPORTS FC™ 25)
Games like Winning Tactics

A typical game among these

≈ 1.4M–2.2M copies

≈ $15.9M–$19.5M after Steam's cut

from ~44k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: EA SPORTS FC™ 25 at ≈ 2.7M–4.3M copies.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 2 to 17k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with Sports + Football (Soccer).
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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