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How many copies did Virtual Desktop Classic sell?

Estimated copies sold
≈ 87k–142k
$601k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
from 2k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Virtual Desktop Classic and predicted how it would do from its 8 similar games. Every figure here, including Virtual Desktop Classic's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 55k–149k
best case 2.8M (SteamVR)
Games like Virtual Desktop Classic

A typical game among these

≈ 55k–149k copies

≈ $383k–$531k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: SteamVR at ≈ 2.2M–3.5M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 49 reviews in their first month; the range was 33 to 156.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Software (8 of 8) and Utilities (8 of 8).
The winners
Winners here lead with VR + Software. The breakout hits carry Simulation + 3D + Shooter; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
49x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
OVR Advanced Settings
2020
Est. copies
≈ 130k–211k
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$285k–$767k after Steam's cut $518k–$1.2M before Steam's cut
$7.99
5k reviews
Very Positive
VRUtilities
Standable: Full Body Estimation
2023
Est. copies
≈ 44k–71k
SteamSpy 100k–200k
Est. revenue
$240k–$647k after Steam's cut $437k–$995k before Steam's cut
$19.99
2k reviews
Mostly Positive
IndieUtilities
OVR Toolkit - Desktop Overlay
2019
Est. copies
≈ 98k–159k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$296k–$796k after Steam's cut $538k–$1.2M before Steam's cut
$10.99
3k reviews
Very Positive
UtilitiesVR
SteamVR Performance Test
2016
Est. copies
≈ 220k–358k
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Mostly Positive
VRBenchmark
Are you ready for Valve Index?
2019
Est. copies
≈ 28k–46k
SteamSpy 100k–200k
Est. revenue
Free
Free
989 reviews
Very Positive
VRUtilities
VoiceAttack
2017
Est. copies
≈ 45k–73k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Overwhelmingly Positive
UtilitiesVoice Control
XSOverlay
2020
Est. copies
≈ 40k–65k
SteamSpy 200k–500k
Est. revenue
$110k–$295k after Steam's cut $200k–$454k before Steam's cut
$9.99
2k reviews
Very Positive
UtilitiesVR

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