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How many copies did Faeria sell?

Estimated copies sold
≈ 248k–403k
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before Steam's cut
from 7k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Faeria and predicted how it would do from its 7 similar games. Every figure here, including Faeria's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 281k–471k
best case 2.0M (Yu-Gi-Oh! Duel Links)
Games like Faeria

A typical game among these

≈ 281k–471k copies

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 7 of the similar games are hits.

Best case: Yu-Gi-Oh! Duel Links at ≈ 1.5M–2.5M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Card Game (6 of 7) and Deckbuilding (3 of 7).
The winners
Winners here lead with Card Game + Trading Card Game. The breakout hits carry Multiplayer + Trading Card Game + Anime; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.