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wishvane

How many copies did Faeria sell?

Estimated copies sold
≈ 248k–403k
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Faeria out and predicted the genre from its 7 similar games. Every figure here, including Faeria's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 281k–450k
best case 2.0M (Yu-Gi-Oh! Duel Links)
The Card Game genre

All 7 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 281k–450k copies
from ~9k reviews
Best case
≈ 1.5M–2.5M copies
Yu-Gi-Oh! Duel Links
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 7) and Deckbuilding (3 of 7).
The winners
Winners here lead with Card Game + Trading Card Game. The breakout hits carry Multiplayer + Trading Card Game + Anime; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.