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How many copies did Aurora Dusk: Steam Age sell?

Estimated copies sold
≈ 9k–15k
$25k–$66k after Steam's cut $45k–$101k before the cut
from 310 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aurora Dusk: Steam Age out and predicted the genre from its 8 similar games. Every figure here, including Aurora Dusk: Steam Age's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.6M–10.3M
best case 27.1M (The Forest)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.6M–10.3M copies
≈ $90.5M–$131.2M after Steam's cut
from ~224k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (3 of 8) and Survival (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $32. The breakout hits carry Open World Survival Craft + Survival + Open World; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Forest
2018
Est. copies
≈ 20.6M–33.5M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.0M
SteamSpy 5M–10M
Est. revenue
Free
Free
232k reviews
Very Positive
Free to PlayMultiplayer
Squad
2020
Est. copies
≈ 6.3M–10.3M
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
$87.0M–$233.9M after Steam's cut $158.2M–$359.9M before the cut
$44.99
204k reviews
Overwhelmingly Positive
Tactical RPGRPG
Slay the Spire
2019
Est. copies
≈ 6.2M–10.1M
SteamSpy 5M–10M
Est. revenue
$42.8M–$115.2M after Steam's cut $77.9M–$177.2M before the cut
$24.99
216k reviews
Overwhelmingly Positive
Mount & Blade: Warband
2010
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.9M after Steam's cut $89.2M–$202.9M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See what its genre can realistically do before you build it.