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How many copies did Flamebreak sell?

Estimated copies sold
≈ 26k–42k
$71k–$192k after Steam's cut $130k–$295k before Steam's cut
from 532 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Flamebreak and predicted how it would do from its 8 similar games. Every figure here, including Flamebreak's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 22k–9.0M
best case 12.4M (Deep Rock Galactic)
Games like Flamebreak

A typical game among these

≈ 22k–9.0M copies

≈ $93k–$36.9M after Steam's cut

from ~26k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Deep Rock Galactic at ≈ 9.4M–15.3M copies, ≈ $77.8M–$209.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 21k reviews in their first month; the range was 5 to 129k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dwarven Realms
2024
Est. copies
≈ 91k–147k
SteamSpy 100k–200k
Est. revenue
$249k–$669k after Steam's cut $452k–$1.0M before Steam's cut
$9.99
4k reviews
Very Positive
Action RPGHack and Slash
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Hades
2020
Est. copies
≈ 7.7M–12.5M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$52.9M–$142.2M after Steam's cut $96.1M–$218.7M before Steam's cut
$24.99
310k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
10x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
BORE BLASTERS
2024
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $95k–$216k before Steam's cut
$9.99
765 reviews
Very Positive
DwarfMining
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
Below the Stone
2023
Est. copies
≈ 11k–18k
SteamSpy 50k–100k
Est. revenue
$45k–$121k after Steam's cut $82k–$186k before Steam's cut
$14.99
440 reviews
Very Positive
Early AccessDwarf
GOI Survivors
2023
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$987–$3k after Steam's cut $2k–$4k before Steam's cut
$4.99
29 reviews
Positive
Bullet HellAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.