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How many copies did Press X to Not Die sell?

Estimated copies sold
≈ 141k–229k
$116k–$312k after Steam's cut $211k–$480k before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Press X to Not Die and predicted how it would do from its 8 similar games. Every figure here, including Press X to Not Die's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 108k–557k
best case 1.5M (Love Is All Around)
Games like Press X to Not Die

A typical game among these

≈ 108k–557k copies

≈ $551k–$3.1M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is FMV (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Love Is All Around at ≈ 1.1M–1.8M copies, ≈ $3.1M–$8.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 470 to 27k.
The genre you'd be entering
These games
The similar games share FMV (4 of 8) and Choices Matter (3 of 8).
The winners
Winners here lead with Dating Sim + Sexual Content, priced around $10.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Knowledge, or know Lady
2024
Est. copies
≈ 223k–362k
SteamSpy 200k–500k
Est. revenue
$429k–$1.2M after Steam's cut $779k–$1.8M before Steam's cut
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim
Minecraft: Story Mode - A Telltale Games Series
2015
Est. copies
≈ 404k–657k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
MemesAdventure
Five Dates
2020
Est. copies
≈ 70k–114k
SteamSpy 200k–500k
Est. revenue
$290k–$779k after Steam's cut $527k–$1.2M before Steam's cut
$14.99
3k reviews
Very Positive
Dating SimFMV
Tales from the Borderlands
2021
Est. copies
≈ 486k–790k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.1M before Steam's cut
$19.99
20k reviews
Very Positive
ComedyAdventure
Costume Quest
2011
Est. copies
≈ 260k–423k
SteamSpy 200k–500k
Est. revenue
$714k–$1.9M after Steam's cut $1.3M–$3.0M before Steam's cut
$9.99
4k reviews
Very Positive
RPGAdventure
LocoCycle
2014
Est. copies
≈ 22k–36k
SteamSpy 20k–50k
Est. revenue
$62k–$166k after Steam's cut $112k–$255k before Steam's cut
$9.99
401 reviews
Very Positive
ActionRacing
Smile For Me
2019
Est. copies
≈ 86k–140k
SteamSpy under 20k
Est. revenue
$308k–$827k after Steam's cut $559k–$1.3M before Steam's cut
$12.99
3k reviews
Overwhelmingly Positive
PuzzlePoint & Click
Love Is All Around
2023
Est. copies
≈ 1.1M–1.8M
7.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$9.99
46k reviews
Very Positive
Dating SimSexual Content

Sizing up your own game? See how many copies games in its genre usually sell before you build it.