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How many copies did HordeZ sell?

Estimated copies sold
≈ 16k–25k
$73k–$196k after Steam's cut $133k–$302k before the cut
from 391 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HordeZ out and predicted the genre from its 8 similar games. Every figure here, including HordeZ's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.8M–23.0M
best case 28.9M (Phasmophobia)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.8M–23.0M copies
≈ $54.9M–$216.2M after Steam's cut
from ~275k reviews
Best case
≈ 22.0M–35.8M copies
Phasmophobia · ≈ $121.1M–$325.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (4 of 8) and Open World (3 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Phasmophobia
2020
Est. copies
≈ 22.0M–35.8M
3.0x vs typical
SteamSpy 10M–20M
Est. revenue
$121.1M–$325.6M after Steam's cut $220.2M–$500.9M before the cut
$19.99
834k reviews
Very Positive
HorrorOnline Co-Op
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
Soundpad
2017
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$4.99
103k reviews
Overwhelmingly Positive
UtilitiesAudio Production
The Forest
2018
Est. copies
≈ 20.6M–33.5M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Escape the Backrooms
2025
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before the cut
$9.99
156k reviews
Very Positive
HorrorMultiplayer
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

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