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How many copies did Diabolical sell?

Estimated copies sold
≈ 6k–10k
$8k–$22k after Steam's cut $15k–$33k before Steam's cut
from 120 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Diabolical and predicted how it would do from its 8 similar games. Every figure here, including Diabolical's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 213k–948k
best case 1.5M (The Walking Dead: The Telltale Definitive Series)
Games like Diabolical

A typical game among these

≈ 213k–948k copies

≈ $972k–$3.2M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Walking Dead: The Telltale Definitive Series at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 332 to 3k.
The genre you'd be entering
These games
The similar games share Choose Your Own Adventure (6 of 8) and Choices Matter (5 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $50.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 1.6M–2.6M
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