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How many copies did DARQ: Complete Edition sell?

Estimated copies sold
≈ 121k–196k
$663k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DARQ: Complete Edition out and predicted the genre from its 5 similar games. Every figure here, including DARQ: Complete Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.2M–9.6M
best case 13.1M (Deep Rock Galactic)

All 5 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.2M–9.6M copies
≈ $81.4M–$129.8M after Steam's cut
from ~223k reviews
Best case
≈ 10.0M–16.2M copies
Deep Rock Galactic · ≈ $82.3M–$221.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (2 of 5) and Survival Horror (2 of 5).
The winners
Winners here lead with Dwarf + Co-op, priced around $30.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Path of Exile 2
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Est. copies
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SteamSpy 20M–50M
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$44.1M–$118.6M after Steam's cut $80.2M–$182.5M before the cut
$29.99
223k reviews
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Action RPGHack and Slash
Resident Evil 4
2023
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≈ 6.4M–10.4M
SteamSpy 5M–10M
Est. revenue
$70.4M–$189.2M after Steam's cut $127.9M–$291.1M before the cut
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HorrorAction
Resident Evil 2
2019
Est. copies
≈ 6.3M–10.2M
SteamSpy 5M–10M
Est. revenue
$69.1M–$185.7M after Steam's cut $125.5M–$285.6M before the cut
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218k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Batman™: Arkham Knight
2015
Est. copies
≈ 7.3M–11.9M
SteamSpy 2M–5M
Est. revenue
$40.3M–$108.2M after Steam's cut $73.2M–$166.5M before the cut
$19.99
158k reviews
Very Positive
ActionOpen World

Sizing up your own game? See what its genre can realistically do before you build it.