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How many copies did VR Regatta - The Sailing Game sell?

Estimated copies sold
≈ 5k–9k
$15k–$40k after Steam's cut $27k–$62k before Steam's cut
from 180 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid VR Regatta - The Sailing Game and predicted how it would do from its 8 similar games. Every figure here, including VR Regatta - The Sailing Game's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–7k
best case 9.9M (Forza Horizon 4)
Games like VR Regatta - The Sailing Game

A typical game among these

≈ 1k–7k copies

≈ $6k–$34k after Steam's cut

from ~63 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Forza Horizon 4 at ≈ 7.5M–12.2M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 31 reviews in their first month; the range was 9 to 17k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Sports (7 of 8) and VR (6 of 8).
The winners
Winners here lead with Racing + Open World. The breakout hits carry Open World + Driving + Automobile Sim; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VR Sailing
2024
Est. copies
≈ 8k–14k
5.4x vs typical
SteamSpy under 20k
Est. revenue
$18k–$50k after Steam's cut $34k–$76k before Steam's cut
$7.99
339 reviews
Very Positive
RacingSimulation
eSail Sailing Simulator
2019
Est. copies
≈ 24k–40k
13x vs typical
SteamSpy 20k–50k
Est. revenue
$256k–$688k after Steam's cut $465k–$1.1M before Steam's cut
$37.99
850 reviews
Very Positive
SimulationSports
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
4815x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
MarineVerse Sailing Club
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $19k–$42k before Steam's cut
$29.99
50 reviews
Very Positive
SailingCompetitive
VRSailing by BeTomorrow
2017
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
Free
Free
77 reviews
Very Positive
SimulationSports
Realms VR
2022
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$61–$164 after Steam's cut $110–$252 before Steam's cut
$0.99
9 reviews
9 user reviews
Arena ShooterFPS
Big Breezy Boat - Relaxing Sailing
2018
Est. copies
≈ 912–1k
SteamSpy under 20k
Est. revenue
Free
Free
30 reviews
Positive
SimulationCasual
Stop Sign VR Tools
2019
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$5.99
63 reviews
Very Positive
IndieAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.