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How many copies did God's Trigger sell?

Estimated copies sold
≈ 29k–47k
$119k–$319k after Steam's cut $216k–$491k before the cut
from 999 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left God's Trigger out and predicted the genre from its 8 similar games. Every figure here, including God's Trigger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 46k–71k
best case 3.7M (Brotato)
The Action Roguelike genre

6 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 46k–71k copies
≈ $101k–$345k after Steam's cut
from ~2k reviews
Best case
≈ 2.8M–4.5M copies
Brotato · ≈ $3.8M–$10.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5. The breakout hits carry Singleplayer + Sci-fi + Survival; a typical game here doesn't.
The era
The games you compared span 2009 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Colt Canyon
2020
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$228k–$614k after Steam's cut $415k–$945k before the cut
$14.99
2k reviews
Very Positive
WesternBlood
Brotato
2023
Est. copies
≈ 2.8M–4.5M
69x vs typical
SteamSpy 2M–5M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$4.99
117k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$56k–$149k after Steam's cut $101k–$230k before the cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
Bioweaver
2024
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$32k–$86k after Steam's cut $58k–$132k before the cut
$6.99
690 reviews
Mostly Positive
ProgrammingTactical RPG
ANVIL
2023
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$363k–$975k after Steam's cut $659k–$1.5M before the cut
$24.99
2k reviews
Mixed
Top-Down ShooterAction Roguelike
Larva Mortus
2009
Est. copies
≈ 39k–63k
SteamSpy 100k–200k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before the cut
$4.99
749 reviews
Mostly Positive
Action RoguelikeBullet Hell
Asgard's Fall — Viking Survivors
2025
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before the cut
$6.99
1k reviews
Very Positive
Early AccessAction Roguelike
Army of Ruin
2023
Est. copies
≈ 66k–108k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$146k–$392k after Steam's cut $265k–$604k before the cut
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell

Sizing up your own game? See what its genre can realistically do before you build it.