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How many copies did God's Trigger sell?

Estimated copies sold
≈ 29k–47k
$120k–$321k after Steam's cut $217k–$495k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid God's Trigger and predicted how it would do from its 8 similar games. Every figure here, including God's Trigger's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 51k–70k
best case 3.9M (Brotato)
Games like God's Trigger

A typical game among these

≈ 51k–70k copies

≈ $114k–$342k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Brotato at ≈ 3.0M–4.8M copies, ≈ $4.1M–$10.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 122 to 42k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5. The breakout hits carry Singleplayer + Sci-fi + Survival; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Colt Canyon
2020
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
$218k–$585k after Steam's cut $396k–$900k before Steam's cut
$14.99
2k reviews
Very Positive
WesternBlood
Brotato
2023
Est. copies
≈ 3.0M–4.8M
69x vs typical
SteamSpy 2M–5M
Est. revenue
$4.1M–$10.9M after Steam's cut $7.4M–$16.8M before Steam's cut
$4.99
119k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 43k–69k
SteamSpy 50k–100k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before Steam's cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
Bioweaver
2024
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$33k–$89k after Steam's cut $60k–$137k before Steam's cut
$6.99
696 reviews
Mostly Positive
ProgrammingTactical RPG
ANVIL
2023
Est. copies
≈ 54k–89k
SteamSpy 100k–200k
Est. revenue
$374k–$1.0M after Steam's cut $681k–$1.5M before Steam's cut
$24.99
2k reviews
Mixed
Top-Down ShooterAction Roguelike
Larva Mortus
2009
Est. copies
≈ 47k–77k
SteamSpy 100k–200k
Est. revenue
$65k–$174k after Steam's cut $118k–$268k before Steam's cut
$4.99
746 reviews
Mostly Positive
Action RoguelikeBullet Hell
Asgard's Fall — Viking Survivors
2026
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$98k–$263k after Steam's cut $178k–$405k before Steam's cut
$9.99
1k reviews
Very Positive
Early AccessAction Roguelike
Army of Ruin
2023
Est. copies
≈ 70k–114k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$154k–$413k after Steam's cut $279k–$635k before Steam's cut
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell

Sizing up your own game? See how many copies games in its genre usually sell before you build it.