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How many copies did klocki sell?

Estimated copies sold
≈ 194k–316k
$160k–$430k after Steam's cut $291k–$661k before Steam's cut
from 5k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid klocki and predicted how it would do from its 8 similar games. Every figure here, including klocki's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 57k–470k
best case 572k (Hook)
Games like klocki

A typical game among these

≈ 57k–470k copies

≈ $192k–$662k after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Hook at ≈ 436k–708k copies, ≈ $358k–$963k after Steam's cut.

What their first month looked like
About half the games that made it here had over 50 reviews in their first month; the range was 38 to 200.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle + Abstract, priced around $3.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Understand
2020
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$23k–$62k after Steam's cut $42k–$95k before Steam's cut
$3.99
848 reviews
Very Positive
AbstractMinimalist
Hexcells Infinite
2014
Est. copies
≈ 264k–429k
SteamSpy 200k–500k
Est. revenue
$362k–$974k after Steam's cut $659k–$1.5M before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells Plus
2014
Est. copies
≈ 159k–258k
SteamSpy 100k–200k
Est. revenue
$131k–$351k after Steam's cut $237k–$540k before Steam's cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Sudocats
2022
Est. copies
≈ 46k–74k
SteamSpy 20k–50k
Est. revenue
$25k–$67k after Steam's cut $46k–$104k before Steam's cut
$1.99
2k reviews
Overwhelmingly Positive
CasualCats
Hook
2015
Est. copies
≈ 436k–708k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$358k–$963k after Steam's cut $651k–$1.5M before Steam's cut
$2.99
9k reviews
Overwhelmingly Positive
CasualPuzzle
Hexcells
2014
Est. copies
≈ 332k–540k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
LYNE
2014
Est. copies
≈ 462k–750k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $690k–$1.6M before Steam's cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Wordle
2021
Est. copies
≈ 36k–58k
SteamSpy 100k–200k
Est. revenue
$303k–$815k after Steam's cut $551k–$1.3M before Steam's cut
$30.62
1k reviews
Mostly Positive
PuzzleCasual

Sizing up your own game? See how many copies games in its genre usually sell before you build it.