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How many copies did klocki sell?

Estimated copies sold
≈ 195k–316k
$160k–$430k after Steam's cut $291k–$662k before the cut
from 5k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left klocki out and predicted the genre from its 8 similar games. Every figure here, including klocki's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 56k–470k
best case 572k (Hook)
Games like klocki

The middle of these games

≈ 56k–470k copies

≈ $192k–$662k after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Hook at ≈ 435k–708k copies, ≈ $358k–$963k after Steam's cut.

What it took to get here
About half the games that made it here had over 50 reviews in their first month; the spread ran 38 to 200.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle + Abstract, priced around $3.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Understand
2020
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$23k–$62k after Steam's cut $42k–$95k before the cut
$3.99
844 reviews
Very Positive
AbstractMinimalist
Hexcells Infinite
2014
Est. copies
≈ 263k–428k
SteamSpy 200k–500k
Est. revenue
$362k–$972k after Steam's cut $657k–$1.5M before the cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells Plus
2014
Est. copies
≈ 158k–257k
SteamSpy 100k–200k
Est. revenue
$130k–$350k after Steam's cut $237k–$539k before the cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Sudocats
2022
Est. copies
≈ 45k–74k
SteamSpy 20k–50k
Est. revenue
$25k–$67k after Steam's cut $45k–$102k before the cut
$1.99
2k reviews
Overwhelmingly Positive
CasualCats
Hook
2015
Est. copies
≈ 435k–708k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$358k–$963k after Steam's cut $651k–$1.5M before the cut
$2.99
9k reviews
Overwhelmingly Positive
CasualPuzzle
Hexcells
2014
Est. copies
≈ 332k–540k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before the cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
LYNE
2014
Est. copies
≈ 462k–751k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $691k–$1.6M before the cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Wordle
2021
Est. copies
≈ 36k–59k
SteamSpy 100k–200k
Est. revenue
$304k–$816k after Steam's cut $552k–$1.3M before the cut
$30.62
1k reviews
Mostly Positive
PuzzleCasual

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