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How many copies did Hook sell?

Estimated copies sold
≈ 436k–708k
$358k–$963k after Steam's cut $651k–$1.5M before Steam's cut
from 9k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hook and predicted how it would do from its 8 similar games. Every figure here, including Hook's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 46k–247k
best case 1.5M (The Beginner's Guide)
Games like Hook

A typical game among these

≈ 46k–247k copies

≈ $32k–$399k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: The Beginner's Guide at ≈ 1.2M–1.9M copies, ≈ $3.2M–$8.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and Fast-Paced (3 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $10. The breakout hits carry Story Rich + Walking Simulator + Narration; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2017. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zup! 7
2017
Est. copies
≈ 82k–133k
SteamSpy 100k–200k
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before Steam's cut
$1.99
2k reviews
Overwhelmingly Positive
PuzzleCasual
Papo & Yo
2013
Est. copies
≈ 182k–295k
SteamSpy 50k–100k
Est. revenue
$750k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$14.99
3k reviews
Very Positive
3D PlatformerPuzzle-Platformer
Hexcells
2014
Est. copies
≈ 332k–540k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
aMAZE 2
2017
Est. copies
≈ 33k–53k
SteamSpy 200k–500k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before Steam's cut
$1.99
954 reviews
Very Positive
PuzzleSide Scroller
aMAZE
2017
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before Steam's cut
$1.99
881 reviews
Very Positive
Puzzle2D
Oik 3
2017
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before Steam's cut
$0.99
1k reviews
Very Positive
PuzzleMinimalist
klocki
2016
Est. copies
≈ 194k–316k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$160k–$430k after Steam's cut $291k–$661k before Steam's cut
$2.99
5k reviews
Overwhelmingly Positive
PuzzleRelaxing
The Beginner's Guide
2015
Est. copies
≈ 1.2M–1.9M
9.9x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$9.99
24k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.