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How many copies did Drive on Moscow sell?

Estimated copies sold
≈ 4k–7k
$12k–$32k after Steam's cut $21k–$49k before Steam's cut
from 103 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Drive on Moscow and predicted how it would do from its 8 similar games. Every figure here, including Drive on Moscow's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 123k–202k
best case 137k (Panzer Corps 2)
Games like Drive on Moscow

A typical game among these

≈ 123k–202k copies

≈ $1.5M–$2.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Panzer Corps 2 at ≈ 104k–169k copies, ≈ $1.1M–$3.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 347 reviews in their first month; the range was 106 to 825.
The genre you'd be entering
These games
The similar games share Turn-Based (8 of 8) and Turn-Based Strategy (7 of 8).
The winners
Winners here lead with World War II + Turn-Based Strategy, priced around $40.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Order of Battle: World War II
2015
Est. copies
≈ 155k–252k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
StrategyFree to Play
Silent Storm Gold Edition
2013
Est. copies
≈ 68k–110k
too small to compare
SteamSpy 200k–500k
Est. revenue
$186k–$500k after Steam's cut $338k–$770k before Steam's cut
$9.99
1k reviews
Very Positive
Unity of Command II
2019
Est. copies
≈ 64k–104k
SteamSpy 100k–200k
Est. revenue
$526k–$1.4M after Steam's cut $957k–$2.2M before Steam's cut
$29.99
2k reviews
Mostly Positive
StrategyWorld War II
Panzer Corps Gold
2014
Est. copies
≈ 153k–249k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$29.99
3k reviews
Very Positive
StrategyWorld War II
Panzer Corps 2
2020
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$39.99
4k reviews
Very Positive
StrategyWorld War II
Second Front
2023
Est. copies
≈ 17k–27k
too small to compare
SteamSpy 20k–50k
Est. revenue
$160k–$431k after Steam's cut $291k–$662k before Steam's cut
$34.99
671 reviews
Mostly Positive
Unity of Command: Stalingrad Campaign
2012
Est. copies
≈ 64k–105k
too small to compare
SteamSpy 100k–200k
Est. revenue
$177k–$476k after Steam's cut $322k–$733k before Steam's cut
$9.99
1k reviews
Mostly Positive
StrategyWorld War II
Lock 'n Load Tactical Digital: Core Game
2020
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before Steam's cut
$4.99
583 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.