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How many copies did Second Front sell?

Estimated copies sold
≈ 17k–27k
$160k–$431k after Steam's cut $291k–$662k before Steam's cut
from 671 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Second Front and predicted how it would do from its 8 similar games. Every figure here, including Second Front's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.2M–4.5M
best case 9.4M (Company of Heroes 2)
Games like Second Front

A typical game among these

≈ 1.2M–4.5M copies

≈ $13.5M–$36.9M after Steam's cut

from ~42k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Company of Heroes 2 at ≈ 7.2M–11.6M copies, ≈ $39.4M–$105.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Tactical (8 of 8) and Turn-Based (4 of 8).
The winners
Winners here lead with World War II + RTS, priced around $20.
When they shipped
The similar games span 2012 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BATTLETECH
2018
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.9M after Steam's cut $20.2M–$46.0M before Steam's cut
$39.99
33k reviews
Very Positive
MechsStrategy
XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 625k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$34.99
21k reviews
Very Positive
StrategyRPG
Company of Heroes 2
2013
Est. copies
≈ 7.2M–11.6M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$39.4M–$105.8M after Steam's cut $71.6M–$162.8M before Steam's cut
$19.99
113k reviews
Mostly Positive
StrategyWorld War II
Loop Hero
2021
Est. copies
≈ 907k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before Steam's cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Silent Storm Gold Edition
2013
Est. copies
≈ 68k–110k
too small to compare
SteamSpy 200k–500k
Est. revenue
$186k–$500k after Steam's cut $338k–$770k before Steam's cut
$9.99
1k reviews
Very Positive
Burden of Command™
2025
Est. copies
≈ 16k–27k
too small to compare
SteamSpy 20k–50k
Est. revenue
$112k–$302k after Steam's cut $204k–$464k before Steam's cut
$24.99
658 reviews
Very Positive
Tactical RPGStrategy RPG
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.3M
SteamSpy 1M–2M
Est. revenue
$21.6M–$58.0M after Steam's cut $39.3M–$89.3M before Steam's cut
$29.99
47k reviews
Very Positive
StrategyWorld War II

Sizing up your own game? See how many copies games in its genre usually sell before you build it.