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How many copies did Glittermitten Grove sell?

Estimated copies sold
≈ 24k–39k
$66k–$178k after Steam's cut $120k–$273k before Steam's cut
from 578 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Glittermitten Grove and predicted how it would do from its 8 similar games. Every figure here, including Glittermitten Grove's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 782k–1.3M
best case 3.0M (Manor Lords)
Games like Glittermitten Grove

A typical game among these

≈ 782k–1.3M copies

≈ $6.7M–$15.3M after Steam's cut

from ~28k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $25.3M–$68.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 21k reviews in their first month; the range was 675 to 44k.
The genre you'd be entering
These games
The similar games share City Builder (7 of 8) and Management (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $40.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 1M–2M
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$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
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City BuilderVoxel
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 682k–1.1M
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StrategySimulation
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
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$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Ostriv
2020
Est. copies
≈ 191k–310k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$24.99
8k reviews
Overwhelmingly Positive
Early AccessStrategy
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder
Empires of the Undergrowth
2024
Est. copies
≈ 470k–764k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.1M–$16.0M before Steam's cut
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StrategySimulation
Necesse
2025
Est. copies
≈ 727k–1.2M
SteamSpy 1M–2M
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$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before Steam's cut
$14.99
29k reviews
Very Positive
Open World Survival CraftMultiplayer
Farthest Frontier
2025
Est. copies
≈ 638k–1.0M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$34.99
26k reviews
Very Positive
Early AccessHistorical

Sizing up your own game? See how many copies games in its genre usually sell before you build it.