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How many copies did City Climber sell?

Estimated copies sold
≈ 16k–26k
$22k–$58k after Steam's cut $39k–$89k before Steam's cut
from 457 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid City Climber and predicted how it would do from its 8 similar games. Every figure here, including City Climber's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–139k
best case 3.7M (Getting Over It with Bennett Foddy)
Games like City Climber

A typical game among these

≈ 3k–139k copies

≈ $22k–$860k after Steam's cut

from ~532 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Getting Over It with Bennett Foddy at ≈ 2.8M–4.6M copies, ≈ $6.2M–$16.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 62 reviews in their first month; the range was 2 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Platformer (8 of 8) and Psychological Horror (8 of 8).
The winners
Winners here lead with Psychological Horror + Physics, priced around $8.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
155x vs typical
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.8M after Steam's cut $11.4M–$25.8M before Steam's cut
$7.99
83k reviews
Very Positive
A Difficult Game About Climbing
2024
Est. copies
≈ 141k–230k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$388k–$1.0M after Steam's cut $706k–$1.6M before Steam's cut
$9.99
6k reviews
Very Positive
She Fell Off
2023
Est. copies
≈ 818–1k
SteamSpy under 20k
Est. revenue
Free
Free
33 reviews
Mostly Negative
3D PlatformerPrecision Platformer
The Game of Sisyphus
2024
Est. copies
≈ 21k–35k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before Steam's cut
$6.99
866 reviews
Mostly Positive
DifficultAction
Ropebound
2025
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before Steam's cut
$4.99
22 reviews
Positive
WHITE CHOCOLATE
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before Steam's cut
$3.99
92 reviews
Very Positive
Online Co-Op3D Platformer
Peaks of Yore
2023
Est. copies
≈ 94k–153k
7.1x vs typical
SteamSpy 100k–200k
Est. revenue
$492k–$1.3M after Steam's cut $895k–$2.0M before Steam's cut
$18.99
4k reviews
Overwhelmingly Positive
DifficultPhysics
Just Ski+
2018
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
Free
Free
198 reviews
Very Positive
DifficultFunny

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