Sign in
wishvane

How many copies did Primordian sell?

Estimated copies sold
≈ 3k–5k
$18k–$49k after Steam's cut $33k–$76k before Steam's cut
from 110 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Primordian and predicted how it would do from its 8 similar games. Every figure here, including Primordian's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 190k–294k
best case 2.0M (Blade and Sorcery)
Games like Primordian

A typical game among these

≈ 190k–294k copies

≈ $1.7M–$2.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Blade and Sorcery at ≈ 1.5M–2.5M copies, ≈ $12.7M–$34.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 594 reviews in their first month; the range was 307 to 49k.
The genre you'd be entering
These games
The similar games share Gore (8 of 8) and Violent (8 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $30. The breakout hits carry Swordplay + Moddable + Magic; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2025, and 2 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Serious Sam Fusion 2017 (beta)
unreleased
Est. copies
≈ 139k–226k
SteamSpy 200k–500k
Est. revenue
$574k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Very Positive
ActionGore
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
9.2x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
GORN
2019
Est. copies
≈ 237k–385k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$19.99
8k reviews
Very Positive
VRAction
The Walking Dead Onslaught
2020
Est. copies
≈ 29k–47k
too small to compare
SteamSpy 50k–100k
Est. revenue
$237k–$637k after Steam's cut $431k–$981k before Steam's cut
$29.99
1k reviews
Mixed
VRAction
ZomDay
2020
Est. copies
≈ 21k–34k
too small to compare
SteamSpy 50k–100k
Est. revenue
$57k–$152k after Steam's cut $103k–$234k before Steam's cut
$9.99
832 reviews
Very Positive
ZombiesVR
Blood Trail
2019
Est. copies
≈ 220k–357k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.3M before Steam's cut
$24.99
8k reviews
Mostly Positive
GoreViolent
GORN 2
2025
Est. copies
≈ 17k–28k
too small to compare
SteamSpy under 20k
Est. revenue
$95k–$255k after Steam's cut $173k–$392k before Steam's cut
$19.99
696 reviews
Very Positive
Action3D Fighter
Propagation VR
2020
Est. copies
≈ 146k–238k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
VRAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.