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How many copies did Pinball FX Classic VR sell?

Estimated copies sold
≈ 17k–28k
$70k–$189k after Steam's cut $128k–$290k before Steam's cut
from 409 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pinball FX Classic VR and predicted how it would do from its 8 similar games. Every figure here, including Pinball FX Classic VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 12.2M (VRChat)
Games like Pinball FX Classic VR

A typical game among these

≈ 1k–2k copies

≈ $4k–$33k after Steam's cut

from ~37 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: VRChat at ≈ 9.3M–15.1M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 69 reviews in their first month; the range was 19 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $20. The breakout hits carry Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
4722x vs typical
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
VRChat
2017
Est. copies
≈ 9.3M–15.1M
7278x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Pinball Evolution VR
2017
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$7.99
35 reviews
Positive
IndieSimulation
Piwall
2018
Est. copies
≈ 1k–2k
SteamSpy 50k–100k
Est. revenue
Free
Free
37 reviews
Mixed
Free to PlayCasual
Star Wars™ Pinball VR
2021
Est. copies
≈ 5k–8k
5.3x vs typical
SteamSpy under 20k
Est. revenue
$34k–$90k after Steam's cut $61k–$139k before Steam's cut
$24.99
197 reviews
Mixed
SimulationPinball
Space Block Buster
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
41 reviews
Positive
VRArcade
Golf Pool VR
2022
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
$9.99
24 reviews
Mixed
CasualPool
Zaccaria Pinball
2025
Est. copies
≈ 57k–93k
62x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mostly Positive
Free to PlaySimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.