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How many copies did Shank sell?

Estimated copies sold
≈ 257k–418k
$706k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shank and predicted how it would do from its 8 similar games. Every figure here, including Shank's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.9M–5.5M
best case 10.0M (Cuphead)
Games like Shank

A typical game among these

≈ 3.9M–5.5M copies

≈ $24.6M–$38.5M after Steam's cut

from ~67k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cuphead at ≈ 7.6M–12.4M copies, ≈ $41.9M–$112.7M after Steam's cut.

The genre you'd be entering
These games
The similar games share Platformer (7 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Co-op + Platformer, priced around $20.
When they shipped
The similar games span 2011 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cuphead
2017
Est. copies
≈ 7.6M–12.4M
3.3x vs typical
SteamSpy 5M–10M
Est. revenue
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before Steam's cut
$19.99
222k reviews
Overwhelmingly Positive
DifficultCartoon
Bloodstained: Ritual of the Night
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.6M after Steam's cut $24.1M–$54.7M before Steam's cut
$39.99
42k reviews
Very Positive
Broforce
2015
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$12.3M–$33.0M after Steam's cut $22.3M–$50.8M before Steam's cut
$14.99
61k reviews
Overwhelmingly Positive
AmericaAction
LIMBO
2011
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$13.5M–$36.3M after Steam's cut $24.5M–$55.8M before Steam's cut
$12.49
62k reviews
Very Positive
Puzzle-PlatformerIndie
Ori and the Blind Forest
2015
Est. copies
≈ 2.9M–4.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
60k reviews
Very Positive
Great SoundtrackAtmospheric
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.3M after Steam's cut $30.6M–$69.6M before Steam's cut
$14.99
73k reviews
Overwhelmingly Positive
Ori and the Blind Forest: Definitive Edition
2016
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$16.4M–$44.1M after Steam's cut $29.8M–$67.8M before Steam's cut
$19.99
72k reviews
Overwhelmingly Positive
AtmosphericGreat Soundtrack
Celeste
2018
Est. copies
≈ 4.5M–7.4M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.