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How many copies did Guns'n'Stories: Bulletproof VR sell?

Estimated copies sold
≈ 13k–22k
$37k–$98k after Steam's cut $67k–$151k before Steam's cut
from 438 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Guns'n'Stories: Bulletproof VR and predicted how it would do from its 8 similar games. Every figure here, including Guns'n'Stories: Bulletproof VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 717–2k
best case 12.2M (VRChat)
Games like Guns'n'Stories: Bulletproof VR

A typical game among these

≈ 717–2k copies

≈ $2k–$10k after Steam's cut

from ~27 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: VRChat at ≈ 9.3M–15.1M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 4 to 22.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Simulation (7 of 8).
The winners
Winners here lead with VR, priced around $20. The breakout hits carry Multiplayer + Racing + Automobile Sim; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
6471x vs typical
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
VRChat
2017
Est. copies
≈ 9.3M–15.1M
9974x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Dynamic Shooting VR
2024
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
$9.99
22 reviews
Positive
VRAction
Stay Silent
2020
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
Free
Free
27 reviews
Mixed
ActionAdventure
Sheriff Exam
2021
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$762–$2k after Steam's cut $1k–$3k before Steam's cut
$7.99
14 reviews
Mixed
WesternVR
High Noon VR
2017
Est. copies
≈ 2k–4k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
$9.99
69 reviews
Mixed
ActionVR
Cold Iron - Quick Draw Western Duels
2018
Est. copies
≈ 1k–2k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$13.99
46 reviews
Mostly Positive
ActionIndie
The Western Hunter
2017
Est. copies
≈ 69–112
too small to compare
SteamSpy under 20k
Est. revenue
$133–$356 after Steam's cut $241–$548 before Steam's cut
$6.99
2 reviews
2 user reviews
CasualSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.