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wishvane

How big is Dead Frontier 2?

Estimated owners
≈ 813k–1.3M
from 28k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dead Frontier 2 out and predicted the genre from its 8 similar games. Every figure here, including Dead Frontier 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.2M–8.1M
best case 15.0M (Subnautica)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.2M–8.1M copies
≈ $47.1M–$75.8M after Steam's cut
from ~129k reviews
Best case
≈ 11.5M–18.6M copies
Subnautica · ≈ $94.5M–$254.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and FPS (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Subnautica
2018
Est. copies
≈ 11.5M–18.6M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Metro 2033 Redux
2014
Est. copies
≈ 7.2M–11.7M
SteamSpy 5M–10M
Est. revenue
$39.6M–$106.6M after Steam's cut $72.1M–$164.0M before the cut
$19.99
139k reviews
Very Positive
Post-apocalypticFPS
DOOM
2016
Est. copies
≈ 8.8M–14.3M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$48.3M–$130.0M after Steam's cut $87.9M–$200.0M before the cut
$19.99
220k reviews
Overwhelmingly Positive
FPSGore
SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.0M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
232k reviews
Very Positive
Free to PlayMultiplayer
Hunt: Showdown 1896
2019
Est. copies
≈ 7.9M–12.9M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
$65.5M–$176.1M after Steam's cut $119.1M–$270.9M before the cut
$29.99
276k reviews
Mostly Positive
Open WorldExtraction Shooter
VRChat
2017
Est. copies
≈ 9.1M–14.9M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
266k reviews
Mostly Positive
VRFree to Play
My Summer Car
2025
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.8M after Steam's cut $20.8M–$47.3M before the cut
$14.99
116k reviews
Very Positive
Automobile SimSimulation
Killing Floor 2
2016
Est. copies
≈ 5.2M–8.4M
SteamSpy 2M–5M
Est. revenue
$42.6M–$114.5M after Steam's cut $77.4M–$176.2M before the cut
$29.99
129k reviews
Very Positive
ZombiesMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.