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How many copies did Brave Hand sell?

Estimated copies sold
≈ 992–2k
$543–$1k after Steam's cut $987–$2k before Steam's cut
from 40 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Brave Hand and predicted how it would do from its 8 similar games. Every figure here, including Brave Hand's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–30k
best case 239k (Pilgrims)
Games like Brave Hand

A typical game among these

≈ 5k–30k copies

≈ $22k–$126k after Steam's cut

from ~156 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Pilgrims at ≈ 182k–296k copies, ≈ $350k–$942k after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Card Game (7 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Hand-drawn + Short, priced around $7. The breakout hits carry Short + Stylized + Funny; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Regency Solitaire
2015
Est. copies
≈ 44k–71k
5.8x vs typical
SteamSpy 50k–100k
Est. revenue
$145k–$389k after Steam's cut $263k–$598k before Steam's cut
$11.99
899 reviews
Very Positive
SolitaireVisual Novel
Spectromancer
2009
Est. copies
≈ 24k–39k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$46k–$125k after Steam's cut $84k–$192k before Steam's cut
$6.99
382 reviews
Very Positive
StrategyTurn-Based
Jewel Match Twilight Solitaire
2018
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before Steam's cut
$9.99
156 reviews
Very Positive
SolitaireCasual
Faerie Solitaire Remastered
2017
Est. copies
≈ 22k–36k
4.1x vs typical
SteamSpy under 20k
Est. revenue
$91k–$244k after Steam's cut $165k–$375k before Steam's cut
$14.99
640 reviews
Very Positive
Card GameBoard Game
Fantasy Quest Solitaire
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before Steam's cut
$8.99
128 reviews
Very Positive
SolitaireCasual
Pilgrims
2019
Est. copies
≈ 182k–296k
41x vs typical
SteamSpy 200k–500k
Est. revenue
$350k–$942k after Steam's cut $637k–$1.4M before Steam's cut
$6.99
6k reviews
Overwhelmingly Positive
Hand-drawnShort
Jewel Match Solitaire
2018
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before Steam's cut
$9.99
138 reviews
Very Positive
SolitaireCasual
Jewel Match Atlantis Solitaire - Collector's Edition
2019
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$50k before Steam's cut
$12.99
117 reviews
Very Positive
CasualIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.