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How many copies did Beyond the Invisible: Darkness Came sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
from 41 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beyond the Invisible: Darkness Came and predicted how it would do from its 8 similar games. Every figure here, including Beyond the Invisible: Darkness Came's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 137k–369k
best case 693k (Five Nights at Freddy's: Sister Location)
Games like Beyond the Invisible: Darkness Came

A typical game among these

≈ 137k–369k copies

≈ $816k–$1.5M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Five Nights at Freddy's: Sister Location at ≈ 528k–858k copies, ≈ $1.2M–$3.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share Hidden Object (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $8.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Morphopolis
2014
Est. copies
≈ 272k–441k
SteamSpy 500k–1M
Est. revenue
$298k–$801k after Steam's cut $542k–$1.2M before Steam's cut
$3.99
5k reviews
Very Positive
PuzzleIndie
Peekaboo
2019
Est. copies
≈ 94k–153k
SteamSpy 200k–500k
Est. revenue
$77k–$208k after Steam's cut $140k–$320k before Steam's cut
$2.99
3k reviews
Mostly Positive
ActionMultiplayer
Five Nights at Freddy's: Sister Location
2016
Est. copies
≈ 528k–858k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$7.99
13k reviews
Very Positive
Hero of the Kingdom
2013
Est. copies
≈ 309k–501k
SteamSpy 200k–500k
Est. revenue
$678k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$7.99
5k reviews
Very Positive
CasualAdventure
I Expect You To Die
2017
Est. copies
≈ 96k–156k
SteamSpy 200k–500k
Est. revenue
$658k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$24.99
3k reviews
Very Positive
VRPuzzle
CASE: Animatronics
2016
Est. copies
≈ 179k–290k
SteamSpy 200k–500k
Est. revenue
$491k–$1.3M after Steam's cut $892k–$2.0M before Steam's cut
$9.99
4k reviews
Very Positive
HorrorRobots
LEGO® Builder's Journey
2021
Est. copies
≈ 107k–174k
SteamSpy 200k–500k
Est. revenue
$589k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Very Positive
IndieCute
The House of Da Vinci
2017
Est. copies
≈ 253k–410k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
7k reviews
Very Positive
PuzzleAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.