Sign in
wishvane

How many copies did I Expect You To Die sell?

Estimated copies sold
≈ 95k–155k
$654k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left I Expect You To Die out and predicted the genre from its 8 similar games. Every figure here, including I Expect You To Die's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 722k–1.1M
best case 1.8M (Liar's Bar)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 722k–1.1M copies
≈ $5.3M–$6.9M after Steam's cut
from ~18k reviews
Best case
≈ 1.3M–2.2M copies
Liar's Bar · ≈ $2.6M–$6.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Co-op + Gambling, priced around $16. The breakout hits carry FPS; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Liar's Bar
2024
Est. copies
≈ 1.3M–2.2M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$6.99
56k reviews
Very Positive
MultiplayerCasual
Car Mechanic Simulator 2021
2021
Est. copies
≈ 939k–1.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.3M after Steam's cut $11.7M–$26.7M before the cut
$24.99
38k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
Pacify
2019
Est. copies
≈ 1.2M–2.0M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$4.99
43k reviews
Very Positive
HorrorOnline Co-Op
Hardspace: Shipbreaker
2022
Est. copies
≈ 532k–865k
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
SUPERHOT
2016
Est. copies
≈ 1.6M–2.6M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.9M after Steam's cut $20.2M–$46.1M before the cut
$24.99
41k reviews
Very Positive
ActionFPS
Surgeon Simulator
2013
Est. copies
≈ 877k–1.4M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$9.99
17k reviews
Very Positive
SimulationFunny
Keep Talking and Nobody Explodes
2015
Est. copies
≈ 789k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.7M after Steam's cut $5.9M–$13.5M before the cut
$14.99
17k reviews
Overwhelmingly Positive
Co-opLocal Multiplayer
Secret Neighbor: Hello Neighbor Multiplayer
2019
Est. copies
≈ 556k–904k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.6M–$12.6M before the cut
$19.99
19k reviews
Very Positive
MultiplayerHorror

Sizing up your own game? See what its genre can realistically do before you build it.