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How many copies did Secret Neighbor: Hello Neighbor Multiplayer sell?

Estimated copies sold
≈ 558k–907k
$3.1M–$8.2M after Steam's cut $5.6M–$12.7M before the cut
from 19k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Secret Neighbor: Hello Neighbor Multiplayer out and predicted the genre from its 8 similar games. Every figure here, including Secret Neighbor: Hello Neighbor Multiplayer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13.9M–26.9M
best case 87.7M (Left 4 Dead 2)
Games like Secret Neighbor: Hello Neighbor Multiplayer

The middle of these games

≈ 13.9M–26.9M copies

≈ $133.4M–$286.2M after Steam's cut

from ~482k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Left 4 Dead 2 at ≈ 66.8M–108.6M copies, ≈ $183.6M–$493.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 178k reviews in their first month; the spread ran 35k to 327k.
The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Co-op (5 of 8).
The winners
Winners here lead with Co-op + Survival, priced around $15. The breakout hits carry Co-op + FPS + Action; a typical game here doesn't.
The era
The games you compared span 2009 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Left 4 Dead 2
2009
Est. copies
≈ 66.8M–108.6M
2.2x vs typical
SteamSpy 50M–100M
Est. revenue
$183.6M–$493.6M after Steam's cut $333.8M–$759.4M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
DayZ
2018
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$195.8M–$526.4M after Steam's cut $356.0M–$809.9M before the cut
$49.99
469k reviews
Mostly Positive
SurvivalOpen World
Dead by Daylight
2016
Est. copies
≈ 38.8M–63.1M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$213.5M–$574.0M after Steam's cut $388.2M–$883.1M before the cut
$19.99
934k reviews
Mostly Positive
HorrorMultiplayer
Dying Light
2015
Est. copies
≈ 24.2M–39.2M
SteamSpy 10M–20M
Est. revenue
$166.0M–$446.3M after Steam's cut $301.8M–$686.6M before the cut
$24.99
495k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Lethal Company
2023
Est. copies
≈ 12.7M–20.6M
SteamSpy 10M–20M
Est. revenue
$34.8M–$93.6M after Steam's cut $63.3M–$143.9M before the cut
$9.99
511k reviews
Overwhelmingly Positive
Online Co-OpHorror
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
SteamSpy 10M–20M
Est. revenue
$93.1M–$250.3M after Steam's cut $169.3M–$385.1M before the cut
$14.99
543k reviews
Very Positive
SurvivalOpen World Survival Craft
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.4M–$175.8M after Steam's cut $118.9M–$270.4M before the cut
$29.99
320k reviews
Very Positive
SurvivalOpen World

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