Sign in
wishvane

How many copies did BE-A Walker sell?

Estimated copies sold
≈ 17k–28k
$47k–$127k after Steam's cut $86k–$196k before Steam's cut
from 696 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BE-A Walker and predicted how it would do from its 8 similar games. Every figure here, including BE-A Walker's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 448–1k
best case 9.3M (Titanfall® 2)
Games like BE-A Walker

A typical game among these

≈ 448–1k copies

≈ $2k–$3k after Steam's cut

from ~28 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Experimental (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Titanfall® 2 at ≈ 7.1M–11.6M copies, ≈ $58.7M–$158.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5 reviews in their first month; the range was 2 to 20k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Experimental (3 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $25. The breakout hits carry Card Battler + Card Game + Story Rich; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Inscryption
2021
Est. copies
≈ 3.7M–6.0M
5414x vs typical
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$84.0M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Card BattlerCard Game
Das Geisterschiff / The Ghost Ship
2018
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
$9.99
37 reviews
Positive
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.6M
10445x vs typical
SteamSpy 5M–10M
Est. revenue
$58.7M–$158.0M after Steam's cut $106.8M–$243.0M before Steam's cut
$29.99
287k reviews
Overwhelmingly Positive
FPSMechs
The Episodic
2020
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
Free
Free
19 reviews
Mixed
ActionAdventure
The Corridor: On Behalf Of The Dead
2018
Est. copies
≈ 1k–2k
SteamSpy 500k–1M
Est. revenue
Free
Free
36 reviews
Mostly Positive
HorrorInvestigation
Der Geisterturm / The Ghost Tower
2020
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$14.99
12 reviews
Positive
Dungeon CrawlerTurn-Based Combat
Mech Chip
2019
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$4.99
36 reviews
Positive
ActionAdventure
Karakuri-kun: A Japanese Tale
2021
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$81–$219 after Steam's cut $148–$337 before Steam's cut
$1.99
6 reviews
6 user reviews
EducationTrivia

Sizing up your own game? See how many copies games in its genre usually sell before you build it.