Sign in
wishvane

How many copies did How To Date A Magical Girl! sell?

Estimated copies sold
≈ 14k–22k
$33k–$90k after Steam's cut $61k–$138k before Steam's cut
from 469 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid How To Date A Magical Girl! and predicted how it would do from its 8 similar games. Every figure here, including How To Date A Magical Girl!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 630k–2.0M
best case 10.3M (Doki Doki Literature Club!)
Games like How To Date A Magical Girl!

A typical game among these

≈ 630k–2.0M copies

≈ $1.4M–$12.8M after Steam's cut

from ~33k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Doki Doki Literature Club! at ≈ 7.9M–12.8M copies.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 1k to 7k.
The genre you'd be entering
These games
The similar games share Anime (8 of 8) and Psychological Horror (8 of 8).
The winners
Winners here lead with Psychological Horror + Visual Novel.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NEEDY STREAMER OVERLOAD
2022
Est. copies
≈ 1.4M–2.4M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$6.4M–$17.1M after Steam's cut $11.6M–$26.3M before Steam's cut
$15.99
58k reviews
Very Positive
Doki Doki Literature Club Plus!
2021
Est. copies
≈ 813k–1.3M
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.0M after Steam's cut $6.1M–$13.9M before Steam's cut
$14.99
33k reviews
Overwhelmingly Positive
Danganronpa: Trigger Happy Havoc
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.2M–$36.9M before Steam's cut
$19.99
39k reviews
Overwhelmingly Positive
AnimeVisual Novel
Zero Escape: Zero Time Dilemma
2016
Est. copies
≈ 205k–334k
SteamSpy 1M–2M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
5k reviews
Very Positive
Danganronpa 2: Goodbye Despair
2016
Est. copies
≈ 1.4M–2.2M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.3M after Steam's cut $13.7M–$31.2M before Steam's cut
$19.99
33k reviews
Overwhelmingly Positive
AnimeDetective
Doki Doki Literature Club!
2017
Est. copies
≈ 7.9M–12.8M
6.9x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
229k reviews
Overwhelmingly Positive
An alt girl for skoof
2024
Est. copies
≈ 262k–426k
SteamSpy 200k–500k
Est. revenue
$360k–$968k after Steam's cut $654k–$1.5M before Steam's cut
$4.99
11k reviews
Very Positive
Visual NovelSexual Content
The NOexistenceN of you AND me
2024
Est. copies
≈ 553k–898k
SteamSpy 100k–200k
Est. revenue
$303k–$813k after Steam's cut $550k–$1.3M before Steam's cut
$1.99
22k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.