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How many copies did Ritual on the Eve 前夜祭 sell?

Estimated copies sold
≈ 2k–3k
from 64 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ritual on the Eve 前夜祭 and predicted how it would do from its 8 similar games. Every figure here, including Ritual on the Eve 前夜祭's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 14.5M–22.8M
best case 27.0M (BeamNG.drive)
Games like Ritual on the Eve 前夜祭

A typical game among these

≈ 14.5M–22.8M copies

≈ $148.1M–$238.3M after Steam's cut

from ~318k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 209 reviews in their first month; the range was 37 to 153k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Management (3 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Schedule I
2025
Est. copies
≈ 7.9M–12.8M
SteamSpy 10M–20M
Est. revenue
$43.4M–$116.6M after Steam's cut $78.8M–$179.4M before Steam's cut
$19.99
318k reviews
Overwhelmingly Positive
Gods of Havoc: Into the Void
2019
Est. copies
≈ 173–281
too small to compare
SteamSpy 20k–50k
Est. revenue
$380–$1k after Steam's cut $691–$2k before Steam's cut
$7.99
6 reviews
6 user reviews
StrategyIndie
Gods of Havoc: Fall to Earth
2019
Est. copies
≈ 115–187
too small to compare
SteamSpy under 20k
Est. revenue
$252–$680 after Steam's cut $459–$1k before Steam's cut
$7.99
4 reviews
4 user reviews
IndieCasual
Wild Season
2015
Est. copies
≈ 17k–28k
too small to compare
SteamSpy under 20k
Est. revenue
$81k–$218k after Steam's cut $147k–$335k before Steam's cut
$16.99
355 reviews
Mostly Negative
Farming SimLife Sim
Fleeting Iris
2021
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 50k–100k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before Steam's cut
$19.99
566 reviews
Mostly Positive
RPGAdventure
The Hidden Art of Innkeeping
2024
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before Steam's cut
$7.99
65 reviews
Very Positive

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